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Haloren - Job (RD) Whitelist Application
#1
BYOND Username: Haloren

Discord ID: Haloren#0001

How long have you played on CHOMPstation?: 8/4/21

About how long have you been playing SS13 in general? Which servers have you played on?:
since 8/4/21 , Chompstation's been the only one.

How do you quit the round and free up your job slot if you can't get to cryo or the gateway?
Ahelp to let admin know, and then via OOC select "quit this round" to free up the job slot.


Heads of Staff:
-While playing Colony Director, what regulations are you to follow and enforce on the crew? 
SoP and Corporate regs, though the Colony Director is typically not in charge of enforcing such directly. Typically, this is done via the Security department, and the Colony Director should only intervene should the issue be related to department heads, or in the absence of the appropriate sec authority


-While playing any head of staff, are you allowed to carry guns on your person?
Typically this is limited to solely the HoP, HoS, and the CD, albeit these should typically be primarily for self-defense, or in the case of the HoS, for station security purposes. They also must abide by the typical alert level guidelines (e.g. during standard green alert level, said weapons may not be visible/wielded)


-You are the current Chief of Engineering, what are the regulations on ‘Full-station hull shields’?
Shields are fine so long as they do not disrupt normal station operation (e.g. excessive power draw limiting station functionality, causing problems for crew members needing to perform space-based operations, etc.)


-As the current Chief Medical Officer, your patient is refusing treatment. What should you do
Presuming the patient is lucid and of a sound mind, then you must abide by their wishes to refuse treatment. This can only be overridden in the case the patient is *not* of a sound mind (e.g. administering treatment when a patient is suffering from auditory and visual hallucinations, and thus is unable to properly assess or understand the treatment.) 


Warden/Head of Security:
-As the current Warden on station, what is your main responsibility?
Managing the brig, along with prisoners and security personnel operating in the area. They also have purview over the armory as well, and are one of the few staff permitted to carry lethal armaments in case of either a prisoner breakout (though non-lethal methods should be used depending on the scenario) or someone breaking into the armory (excluding the two other individuals who can gain access via their ID, though the HoP should be detained & questioned should they have not discussed such prior with the warden)


-Station has been set to ‘code blue’, what level of gear are you allowed to handout and to whom?
Given this indicates a possible station-side threat, energy and laser weaponry, along with riot gear, are distributable to security staff. Often this will be coordinated with the HoS.


-What is the first thing one should do when confronting a suspect of a low level crime?
Offer them the opportunity to pay a fine, or do community belly filling  service to make up for their transgression. The point isn't to lock people up for half the shift because someone accidentally broke a bar stool over a friends head in a drunken mishap.


-You find the Head of Personnel within the armory, how does one engage this situation
Barring this having been pre-discussed, they HoP should be immediately detained and questioned, for while they are one of the two exempt from a lethal response for being in the armory, they should not be there without good cause, such as a station-wide emergency you should be aware of. At this point the CD and HoS should be informed of the issue, and non-lethal force may be used should the HoP attempt to resist being removed from the armory/escape with weaponry. The exact ramifications should be determined after the HoP has had a chance to explain themselves, though in severe cases this may result in demotion (or worse) of the HoP.


Cyborgs/AI:
-You are currently playing as a borg and your laws are changed to harm crew and the station. How do you respond?
Abiding by your laws is important, but you should first Ahelp to both confirm your course of action, and the laws you've been given. Presuming they change remains, attempt to still make the results enjoyable/fun for those around you. Don't forget order matters, either. While you may be able to power-game murderize the station, this should not be your goal even if the harmful laws are ranked higher than any others. 


-As a borg on station, what rules should you always follow in public?
Your Laws, the station rules, and if there is a station AI linked, their orders by proxy.


-You logged in as an AI, are you considered a "Head of Staff"?
No, barring the complete and total absence of ANY command staff on site. There are limited circumstances where an AI may also be given permission by a head to operate in a way normally reserved for other command (e.g. the CMO is the only command member on staff, but the station alert level needs to be raised/access to the armory gained and the AI's access is required) but this does not make the AI itself a department head.


-As the current AI on station, you suddenly gain a law during an "Ion storm". What do you do?
Follow it! Your laws are your core directives, and you should do your best to roleplay it out in a fun and enjoyable manner for both the crew and yourself. That said, should you have questions about the law (e.g. due to knowing it would result in harm to the overall station/disrupt the shift as a whole) ahelping to confirm both the law and any courses of action you may take as a result is never a bad idea.
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