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Shadow Quill's AI Application
#1
BYOND Username: Shadow Quill

Discord ID: Shadow_Quill#9731

About how long have you been playing on the server?: A few days, probably around a week.

About how long have you been playing SS13 in general? And which servers have you played on?: At least two years. Paradise, TGMC, NSV, DS13, CorpMercs, YawnWider, Station.

Head of Staff Department:

  1. If you are playing captain, what are some of the key departments you should know?
    - All of them really. At least how they (in general) operate. Can have one department that you have a background in, but otherwise not any specialties.
  2. You sign on as a low ranking head of staff (I.E. CMO, RD, CE, HOS), and find yourself the only head of staff on at that moment. Please tell us what you would do next.
    - Continue with my normal duties unless there's a reason I'd have to assume the Acting Captain position.
  3. What should you take as Acting Captain? What shouldn't you take?
    - Spare ID, Pinpointer. None of the weapons should be taken unless necessary.
  4. What are you allowed to carry? What should you carry?
    - As Captain? Pinpointer, a single weapon, the translocator, and the armor vest (if I feel it's necessary).
Questions for Security Roles:

  1. When do you use your taser?
    - When I'm unable to talk with the person to try to get them to come with me (for whatever reason), or they're running towards/away from me/other security members. 
  2. When is the proper time to have your armor and helmet equipped?
    - When a threatening situation occurs where extra protection should be taken. (ie: carp, vines, red alert) 
  3. How do you start an encounter with someone charged with a minor crime? A moderate one? A serious crime?
    - Minor crimes should start friendly, nothing pulled out of the belt, just asking the person to come with me to straighten things out. Moderate crimes should be dealt with the same way, though less friendly and more cautious, ready to act if the criminal attempts to do something. Serious crimes should have a taser drawn and aimed at the suspect, as well as telling them to surrender and lay on the ground.
  4. You're a security officer who is tasked to arrest someone for something minor, let's say breaking and entering into Science. How should you proceed to arrest them? Once arrested what do you do?
    - I wouldn't arrest them, and ask them whether they wanted to pay the fine or serve their sentence. If the refuse to pay, then arrest and process for up to three minutes, unless the additional penalties gets tacked on for whatever reason.
Questions for silicon roles:

  1. You sign on as a borg/AI. The default law is leading to cause damage to the players and you're unaware why. Can you request a law change?
    - If there's a violation against a different law, then possibly. If there isn't a conflict, then just follow the Laws.
  2. Someone manages to get into your upload and uploads a law that could break server rules. What should you do next?
    - Stop and ahelp to get an admin decision. Don't act on the law until an admin clears it.
#2
Cause of our current code you are required to answer all question. <https://forums.chompstation13.net/showthread.php?tid=4> Please take a moment to read the third line.
Please redo this post and I will review.

You got a number of questions wrong. If you plan to play any head position or borg, you are required to at least know our server's SOP. Know how to use it, when it applies and direct accordingly.

-If you are playing captain, what are some of the key departments you should know?- "You need to know every departments SOP and command that way" <https://wiki.chompstation13.net/index.ph..._Procedure>
-What should you take as Acting Captain? What shouldn't you take?- "As the 'acting Colony Director' you are required to have these equipped and the spare. <https://wiki.chompstation13.net/index.ph...y_Director>"
-What are you allowed to carry? What should you carry?- "Wrong. Please refer yourself to the link above"

-When do you use your taser?- "Wrong, please take a moment to read our SOP <https://wiki.chompstation13.net/index.ph...Engagement>"
-When is the proper time to have your armor and helmet equipped?- "Wrong, please take a moment to read our SOP <https://wiki.chompstation13.net/index.ph...ert_Levels> & <https://wiki.chompstation13.net/index.ph...urity_Gear>
-How do you start an encounter with someone charged with a minor crime? A moderate one? A serious crime?- "Wrong, please take a moment to read our SOP <https://wiki.chompstation13.net/index.ph...Engagement>"
#3
If you are playing captain, what are some of the key departments you should know?
- The process for each department and how they operate, as well as the duties of each, including how they might operate under different alerts/situations.
What should you take as Acting Captain? What shouldn't you take?
- One weapon or baton, and the spare.
What are you allowed to carry? What should you carry?
- The Colony Director can carry a single weapon/baton, and body armour if the situation calls for it. HoP can have only his provided weapons, unless cleared by the CD. HoS can carry any weapons (minus explosives) in security, outside they can carry (lethal) weapons if they fit in a satchel. RD can carry weapons while in science, as per SOP. Other heads would need a permit from the HoS/CD.

When do you use your taser?
- Someone trying to run, or currently attacking a crew member. As well as if they draw/are holding/are using a weapon
When is the proper time to have your armor and helmet equipped?
- Blue alert and higher. Standard issue armour is allowed on green.
How do you start an encounter with someone charged with a minor crime? A moderate one? A serious crime?
- For minor crimes, generally talking to suspect is enough and asking if they want to serve time/pay a fine. For moderate/serious crimes, you should call for backup before approaching as normal. With serious crimes, caution should be taken to ensure the safety of yourself and any nearby crew.
#4
-What should you take as Acting Captain? What shouldn't you take?-
And body armor. "Any body armor is permitted for the Colony Director to wear. However, wearing cumbersome body armor is not recommended, as the Colony Director's objective should not be to engage in extended fights, but rather, to escape them."

But alright, these are good. You will be added to the blanket whitelist. I will be your point of reference if you need any assistance.


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